TF2 Scout in L4D2 – More Info

Over the last few days, more details have emerged supporting my information that the Scout from TF2 will appear in L4D2 as an unlockable survivor.

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Left 4 Dead 2 Announced, Scout from TF2 to feature

Valve just unveiled Left 4 Dead 2 at Microsoft’s E3 press conference. The game is coming out November 17th, and looks to feature melee weapons, new boss zombies, survivors, environments, and an upgrade to the AI Director.

I’ve just received word from a source close to the Valve team that they are looking to put the Scout from Team Fortress 2 as a hidden survivor in the game. The Scout will slot in seamlessly, with the following loadout:

Primary: Auto Shotgun
Secondary: Pistol
Melee: Baseball Bat

While this report has been unconfirmed for the moment, it does make perfect sense — with the addition of melee weapons (the Baseball Bat has already been confirmed), Left 4 Dead 2 is ready to accommodate this special guest.

It’s not known if Valve has any other plans at this time to include other hidden characters – perhaps Gordon Freeman from Half Life? Whatever happens, I can’t wait to see the Scout in action!

New Warhammer 40k Title Announced: Space Marine

Relic/THQ has just announced it is developing a console action RPG in the Warhammer 40k, to be released next year on PS3 and Xbox 360. The game looks to be in the same third-person over-the-shoulder style of God of War. Like Dawn of War 2, it’ll also feature quite a few RPG elements like upgradeable wargear, but the emphasis is definitely on the action.

Eurogamer has an article up, and you can watch the trailer on THQ’s website — looks real nice.

Microsoft Vine

I’ve just had a chance to take a look at a new piece of Microsoft software called Vine.  The service aims to provide a useful mashup of existing services — Facebook, Twitter, SMS, email, and more — to allow users to send and receive critical information about natural disasters. While the main interface is a downloadable Windows app, you can also send and recieve alerts via email or on your mobile.

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Samsung NC10 and Ubuntu 9.04

I recently tried to update my NC10 to Ubuntu 9.04, Jaunty Jackalope. I made sure my packages were up to date, then hit that welcoming ‘upgrade’ button on the package manager. Everything proceeded fine, until the installation was over, and all I had to do was restart. I restarted, but somehow the upgrade had destroyed my system. Gnome was broken, with every attempt to start it met with a blank screen. Any packages I tried to install returned a ‘broken packages’ error. Something, somewhere, had gone wrong.

I decided to reinstall. As I didn’t have a CD-ROM drive, I chose to use UNetbootin. It’s a very simple program to use — just download an ISO (in my case, the 9.04 Desktop ISO) and start the application. Choose the ISO file you want to use, make sure the USB drive you’ve plugged in is selected, then click OK. Wait for it to copy over the files and make the USB drive bootable. When it’s done, just unplug the drive, plug it into the computer you’re going to boot from, start the computer. Go into the BIOS and make sure your boot priority is set to be from USB first, then boot the computer. It’ll pick up the USB drive, and from there it’ll be be just like a live CD.

I installed 9.04, then booted the computer for the first time. I was pleasantly surprised to find *everything* worked out of the box. Everything. The function keys worked, the sound worked, the wireless worked, the graphics worked. It was a decidedly lovely experience. Normally I’d go into the kind of fixes necessary to get things working, but I simply didn’t need to perform any. Ubuntu 9.04 then – ideal for Samsung NC10s!

Contest: Company of Heroes 2.501 Replay Pack

Post your replays and make some cash! There has been a dearth of replays, particularly replay packs, over the last few weeks. So, I call on you, good citizens of [my blog], with a challenge…

Go through your 2.501 replays, pick five or more games that exhibit great play, unique strategies, or good humor. These can be 1v1s, team games, or even Panzerkrieg matches. Post them in the replay pack forum. Whomever submits the best pack in terms of usefulness, hilarity, scale, scope, etc., will be awarded $30. All submissions must be in by Monday, the 20th of April.

Good luck everyone!

Guide: Falaise Pocket, Trun: Swatting Flies

This is a strategy or walkthrough for beating the first mission in the Tales of Valor campaign Falaise Pocket, called Trun: Swatting Flies, which has you defending the town of Trun from a massive Allied invasion. Your objective in this first mission is to protect vulnerable Panzers from American armor and aircraft.

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Jobs

Yesterday, I was accepted as a writer for the Company of Heroes portal at GameReplays.org. It should be a lot of fun, and some good experience writing news and features for a popular website.

I’m also waiting to hear back from Gamerzines to see if I’ll be writing for them as well. I really hope I get it, it’ll be a much more professional gig that GameReplays, and between the two I’ll get a good mix of experiences. And I’d be able to cover a much wider range of topics.

It’s an exciting time — it’s great to see my dream of being a professional journalist getting closer!

Guide: Tales of Valour

A Company of Heroes expansion pack called Tales of Valor came out recently, and many people have been asking me questions about it. I thought I’d cover some of the most commonly asked questions here.

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Six Days in Fallujah: The Controversy

You’ve probably heard about Six Days in Fallujah, an upcoming tactical shooter produced by Atomic Games and set in the Iraq War. It centres on the battle for Fallujah, which was fought in late 2004 and left 38 marines and an estimated 1200 insurgents dead.

Just days after the announcement, it’s understandably got quite a reaction, with army veterans, their families and peace groups campaigning against the game’s release. Reg Keys, who lost a son in Iraq, says development of the game shows “very poor judgement and bad taste.” Peace group Stop The War Coalition said the conflict should be “remembered with shame and horror not glamorised and glossed over for entertainment.”

Others are hopeful that the game will show the realities of war, citing the thirty veterans serving as consultants on the game and Atomic’s stated dedication to providing a neutral and informative view of the conflict. The game has fuelled a frenzy of media coverage, certainly fulfilling Atomic’s wish for “people to talk about this.”

You may remember similar levels of coverage with another recent game: Resident Evil 5. The game’s first E3 trailer in 2007 was perceived by many to be racist, and later trailers didn’t do much to change that perception. The issue was discussed right until the release date, both in the gaming sphere and the world at large. That’s a level of mainstream coverage that you can’t buy, unless you’re Microsoft.

Regardless of developer intentions, Six Days looks to be heading in the same direction. It’s now Atomic’s duty to craft a fun and innovative game while staying true to their stated goals of realism and impartiality. Pulling off either of these is difficult enough, but achieving them both could result in a seminal game for the genre. It’s certainly a game to watch.